An independent hype tracker for upcoming games. Scores are relative — built to answer the question every gamer asks before a launch: how hyped is everyone, really?
HYPEMETER collects public signals from video platforms, community forums, encyclopedias, game databases, and curated editorial sources to produce two scores for each upcoming game: a HYPE INDEX measuring total online interest, and a SENTIMENT SCORE measuring the emotional tone of that conversation.
Scores are normalized relative to the current tracked game list — not rated against some universal scale. A hype of 90 means more online buzz than the other games we track right now. Adding or removing a game from the list shifts every score; this is by design.
Three signal groups, each a composite of underlying data sources, normalized 0–1 across all tracked games, then summed and clamped to [5, 99].
Want Count (50%) blends all intent signals: editorial wishlists, player backlog counts, community membership, subscribers, upvotes, posts, and database adds. Hype Per Day (35%) captures video upload velocity and daily page traffic — the strongest real-time signal for active buzz. Video Views (15%) is the raw video view total. Community size signals use log-scale normalization to prevent games with massive existing fanbases from compressing every other score toward zero.
Measures how people feel about a game, not just how much they're talking. High hype with low sentiment often signals a worried community or skepticism about a release date. High sentiment with low hype can surface hidden gems.
Formula changes, data updates, and UI improvements — newest first.
Games that were tracked by HYPEMETER and have now launched. Compare the hype we measured at launch against critical reception.